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I just loaded up Tekken 2 which I had ripped earlier on. I remember
earlier today I played it on 3.03 OE-C and it did'nt fit the whole
screen, it was a little off. But I just loaded it up now after
upgrading to 3.10 OE-A and it fits perfectly. This is excellent news of course for all us PALies! No more graphical glitches or screen position problems. No more messing about with PAL to NTSC converters which are cubersome at times. Now with 3.10 OE-A our games work great. Now to convert all my games and enjoy Popstation without the hassle! |
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Many of us here have been having a great and fun christmas with the unlocking of the almighty PSX emulator on the PSP thanks to Dark_Alex. I did however notice a few things about using it. Some games are crashing, not randomly, like in most emulators, but through easily repeatable actions. Some examples are Castlevania (not sure whether NTSC,PAL,J, etc.) if you travel to the outer wall, use the portal to the beginning area, take the heart-up, and return through the portal, you will freeze a few steps after walking out. In Digimon World 3 (awaits for laughing to die down), if you go from Central Park to Plug Cape and back, the game will freeze on you (this was the NTSC america version). I noticed in the 3.03 change-log, it said that the emulator was FIXED to support for playstation network titles. Could this mean that sony already saw these issues and fixed them? Maybe Dark_Alex should switch to making a 3.03 OE (if i recall, it was finally FULLY decrypted recently. Also on a side note, when playing Parappa the Rappa (NTSC America), the refresh rate seems to glitch to the point of giving the player headaches (wth!?). As a leaving note, please don't ask me for my isos, normally i'd give a hint or something, but I think its best not to even do that on QJ. |
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Here is a video i made of me playing a legit crash bandicoot backed up on 3.02 OE A. |
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